Haxe performance study: Loop-invariant code motion

Recently I've published a few blog posts on Haxe performance from the context of developing Haxe code. These results were obtained using my OpenFL Performance Test »

OpenFL Haxe Performance Benchmarks

Continuing my earlier study of OpenFL Haxe performance, here are some test results from my OpenFL Haxe Performance Test project at GitHub. Tests run on a »

OpenFL Haxe Performance Benchmark Project at GitHub

Modeled after Grant Skinner's ActionScript project PerformanceTest, this variation is designed for OpenFL to benchmark segments of Haxe code. Executing a batch of tests every 50-milliseconds »

OpenFL Haxe code documentation with Dox

Dox, a project available at GitHub, generates documentation from source code with support for GitHub Flavored Markdown using haxe-markdown. Usage is detailed from the project wiki »

OpenFL Haxe Performance Tests

Wanting to gain some perspective on OpenFL Haxe performance, I applied some tests previously used to research Flash performance. Initially, I wanted to see metrics on »

OpenFL Pirate Pig demo game (Flash and HTML5)

One of the sample projects included with OpenFL is a demo entitled Pirate Pig – a puzzle game similar to Bejeweled, fully cross-platform for NME. To »

OpenFL and Haxe in IntelliJ 14

Installing Haxe Plugin From Welcome to IntelliJ IDEA dialog, select Configure » Plugins: Haxe with OpenFL support is not bundled with IntelliJ. When you search for »

OpenFL and Haxe installation

Haxe and Neko OpenFL uses Haxe to power the build process, and Neko to run the command-line tools. Start by installing either Mac, Linux, or Windows »

Foundation ActionScript 3 Second Edition

I've become an author, under Apress, Springer Science + Business Media - Foundation ActionScript 3 second edition publishing December 3, 2014. You'll find my name inside the »


Thunderstorm recorded on iPhone. Soundtracked to song "Exotic" composed by Kathryn Sturges and Jason Sturges using samples. »