Profile photo Jason Sturges

Jason Sturges

Technologist

Professional Summary

Dynamic and results-driven software development professional with over 24 years of experience as a Team Lead and Technical Architect. Expertise in leading high-performing teams and driving innovation by leveraging modern technologies to create immersive and impactful experiences.

Proven track record of problem-solving and proactive operations, with a strong focus on achieving milestones and delivering on roadmaps. Highly skilled in leadership, fostering creative and collaborative environments, and guiding projects from concept to completion. Self-motivated and dedicated to overcoming challenges, seeking a lead or team management role where I can further utilize my technical acumen and leadership abilities to drive success.

Technical Skills

Languages & Frameworks

TypeScript, JavaScript, React, Radix UI, Three.js, Pixi.js, WebGL, WebGPU, Node.js, C#, Swift

Tools & Technologies

Unity, Adobe Creative Cloud, Git, Docker, CI/CD, PostgreSQL, Redis, MongoDB, JetBrains, XCode, Neovim

Leadership

Team Management, Technical Architecture, System Design, Mentoring

Creative

Interactive Graphics, Generative Art, Immersive Experiences

Publications

Learn Pixi.js

Technical Reviewer | Apress

Guide to building WebGL interactive graphics, animations, and cross-platform apps.

Build your own 2D Game Engine

Technical Reviewer | Apress

Guide to designing and coding a 2D game engine with HTML5, JavaScript, and WebGL.

Building a 2D Game Physics Engine

Technical Reviewer | Apress

Guide to building a 2D physics engine for rigid body dynamics using HTML5 and JavaScript.

Advanced ActionScript 3 Second Edition

Contributing Author | Apress

Guide to object-oriented programming and design patterns for rich interactive applications.

Foundation ActionScript 3 Second Edition

Contributing Author | Apress

Guide to fundamentals covering interactivity, multimedia, and object-oriented programming.

Photography featured in publications:

  • Avessa
  • Black Leaf Magazine Issue 3
  • Boulevard Magazine Vol 14
  • Elegant Magazine Fashion No. 1 March 2018
  • EVON Magazine July 2019 Issue 9
  • Gilded Magazine Issue 18
  • Horizont Issue 7 Vol 11
  • International Music Magazine 7th Issue Independent Major Edition
  • Lifestyle and Culture
  • Solstice Magazine
  • Stylcruze April 2019 Vol 16
  • The Boulevard Vol 8

Open Source Projects

lunarphase-js

⭐ 116 stars | 📦 207K+ downloads

Calculate phase of the moon using Julian date.

View on GitHub →

vite-typescript-npm-package

⭐ 96 stars

Vite TypeScript library npm package template.

View on GitHub →

GitHub Arctic Code Vault Contributor — contributed code to several repositories including dotnet/aspnetcore, BabylonJS/Babylon.js, and TryGhost/Ghost

Community Engagement

Stack Exchange

21,000+ reputation, 18 gold, 91 silver, 128 bronze badges

Contributor helping developers solve technical challenges

View network profile →

Medium

211,000+ story reads

Technical articles on development, creative coding, and software engineering

View articles on Medium →

YouTube

72,000+ video tutorial views

Educational content on development and creative coding

View videos on YouTube →

Work Experience

Senior Lead Software Developer

2015 - Present

Kannegiesser ETECH

  • Lead architect and principal developer for SmartView, a multi-tenant IoT software suite integrating edge, hub, and cloud systems to orchestrate large-scale industrial operations across global medical, hospitality, and manufacturing facilities.
  • Designed a distributed hub-and-spoke architecture combining on-premise edge control systems with centralized AWS cloud services (Lambda, RDS PostgreSQL) to deliver real-time telemetry, analytics, and operational intelligence.
  • Engineered on-premise ETL pipelines for sub-minute data collection and transformation, unifying heterogeneous legacy and modern equipment into a cohesive domain model for multi-facility analytics.
  • Built the eVue Anywhere web and mobile interface (React + TypeScript + Radix UI Themes) for real-time visualization and remote facility management.
  • Implemented high-performance data visualization and control dashboards capable of rendering thousands of dynamic graphics at 60 FPS using WebGL.
  • Created an online authoring environment for designing logistic schematics—integrated with Adobe workflows—enabling intuitive drag-and-drop design and JSON scene-graph export for reuse across applications.
  • Drove automation and system autonomy initiatives that improved operational throughput, informed predictive maintenance, and powered data-driven insights.
  • Led cross-functional teams in technical architecture, UX, and product strategy to deliver scalable, maintainable, and visually compelling solutions across edge, cloud, and mobile deployments.
  • Technical Skills: Development TypeScript, JavaScript, React, Redux Toolkit, Node.js, and NPM package development (Vite, Express, Hono); Databases (PostgreSQL, MongoDB, Redis); Extensive Amazon AWS services (Lambda, API Gateway, S3, CloudFront, RDS, DynamoDB, DocumentDB, SAM, Route53); 2D / 3D Graphics visualization and libraries (Three.js, WebGL, Pixi.js, Fabric.js, ApexCharts, ECharts); UI/UX (Material UI, Radix UI, Storybook, Adobe Suite: Illustrator, Photoshop, InDesign, Premiere, XD); Build Tooling (tsup, tsx, esbuild, Rollup, Docker, RabbitMQ, CircleCI, Web Assembly); .NET MAUI, Blazor, C#; Development Environments (VS Code, nvim, tmux, JetBrains IDEA/Rider, DataGrip).

Mobile Application Developer

2013 - 2019

Meredith Corporation

  • Managed a 20-member cross-functional team (4 direct reports, 16 contractors) across the U.S. and abroad, leading large-scale digital initiatives for Meredith Corporation, Martha Stewart Living Omnimedia, and TIME Inc.
  • Partnered directly with Apple to lead the Apple News+ launch, defining the Apple News Format (ANF) specification and successfully delivering 30 publications to market; collaborated on-site with Apple engineers in Des Moines and New York.
  • Principal developer for flagship mobile and web apps supporting top-tier brands including TIME, People, Entertainment Weekly, InStyle, Shape, Martha Stewart Living, Rachael Ray Every Day, Sports Illustrated, and Parents.
  • Oversaw all Apple ecosystem operations—certificates, provisioning, push notifications, and in-app purchases—spanning seven App Stores.
  • Designed and implemented ETL pipelines to transform a century of magazine archives into structured web-accessible schemas, managing vendor integrations with ProQuest and Ninestars and optimizing multi-threaded image processing for millions of assets.
  • Developed content syndication systems for Apple ANF, Google AMP, and proprietary feeds, ensuring performance, compliance, and discoverability across major distribution platforms.
  • Led performance optimization efforts for magazine.store and brand sites, achieving significant gains in load time, SEO, and rendering speed through asynchronous loading, critical CSS, and HTTP/2 adoption.
  • Technical Skills: Development FrameworksFront-End/Mobile (HTML, CSS, JavaScript, React, Vue, Ember, Foundation, Xcode, Fastlane, Apple ANF, Google AMP); Databases & Data (Oracle 12, Oracle ATG Dynamo, Oracle ATG Commerce, MSSQL, PostgreSQL, MySQL, MongoDB, Entity Framework, ETL); Cloud/Services (Amazon AWS, Azure, Apigee, BaaS); DevOps & Tools (Docker, Jenkins, CircleCI, Vagrant, Boost, OpenCV); Analytics & Performance (Google Analytics, Google Tag Manager, Omniture, Monetate API, Splunk, SpeedCurve); Design & Publishing (Adobe: DPS, Illustrator, InDesign, Photoshop, XD, Sketch, WoodWing); Compliance (PCI Compliance).
Description
Description
Description

Senior Creative Technologist

2012 - 2013

Publicis Groupe

  • Developed interactive iOS and Unity applications for convention and tradeshow presentations, blending education and brand storytelling for healthcare clients.
  • Built proprietary iPad presentation platforms used by major pharmaceutical companies including AstraZeneca and Pfizer.
  • Created interactive learning apps for McGraw Hill and other educational publishers.
  • Produced Microsoft Kinect experiences, Unity-based games, and large-format video wall installations for event engagement and product showcases.
  • Continued through organizational transitions following acquisitions by iMed Studios, Razorfish Healthware, Publicis Healthware International, and Publicis Healthcare Communications Group.
  • Technical Skills: Development (C#, ASP.NET, JavaScript, HTML, CSS, Objective-C); IDEs & Tools (Visual Studio, Xcode); Interactive & Gaming (Unity, Microsoft Kinect); Design (Adobe Illustrator, Adobe Photoshop).

Lead Programmer

2011 - 2012

QA Graphics

  • Developed visualization and dashboard applications for the energy and building automation industry, transforming complex system data into intuitive, interactive displays.
  • Served as principal developer for a new data management pipeline, enabling end-to-end integration from building system aggregation to visualization through custom apps, SDKs, and APIs.
  • Designed and implemented a UI component toolkit featuring drag-and-drop widgets for rapid dashboard assembly and data presentation.
  • Built custom interactive applications and kiosks for clients including Sony and McDonald’s, delivering engaging real-time visual experiences.
  • Technical Skills: Development (C#, ASP.NET, ActionScript, Flash); Data & API (MSSQL, LINQ, RESTful API); Tooling & Services (Visual Studio, SDK Development, Windows Services).

Interactive Developer

2011

Two Rivers Marketing

  • Developed B2B digital marketing and interactive media solutions for industrial and manufacturing clients.
  • Served as principal developer for the Ad Builder system, enabling vendors to generate professional, customizable advertisements as print-ready PDFs.
  • Led development of a virtual console for Miller Welding, a “platformation” initiative that standardized UI/UX across a $60M product line through rapid prototyping and analytics-driven design.
  • Implemented dynamic interface loading and real-time updates to support iterative usability testing and operator training.
  • Achieved Sitecore CMS certification, supporting scalable, content-driven marketing platforms.
  • Technical Skills: Development (C#, ASP.NET, PHP); CMS & Tools (Sitecore, Visual Studio); Data & ORM (MSSQL, MySQL, NHibernate); Design (Adobe Photoshop).

Interactive Developer

2009 - 2011

QAS

  • Developed enterprise software solutions for the cleantech and intelligent building automation industry, powering products such as IBPortal, Green Touchscreen, and iBEnterprise.
  • Served as principal developer for the Virtual Object system — a schemaless entity model enabling dynamic, virtualized environments for sensors and meters across large building networks.
  • Created automated service layer code generation tools for transport layers, binary data serialization, and remote entity communication.
  • Built the IBPortal Dashboard Editor, supporting rapid development and deployment of custom visualization and control solutions for energy management systems.
  • Technical Skills: Development (C#, Python, JavaScript, HTML, CSS, ActionScript); IDEs & Tooling (Eclipse, IntelliJ IDEA, Domain Specific Language, Lucene); Data & API (MSSQL, RESTful API, Schemaless Data); Legacy/Specific (Adobe Flash, Flex, FluorineFx Remoting); Cloud & Hosting (Google Cloud Platform, Rackspace); Certification (LEED Certification).

Senior Software Engineer

2005 - 2009

iSEEK

  • Developed geometric search and classification technologies for the engineering and manufacturing sectors.
  • Transformed a standalone desktop application into a client–server architecture, enabling global enterprise deployment for clients including John Deere and Embraer.
  • Designed and implemented a geometric database engine utilizing hierarchical coefficient trees and statistical traversal with a custom query-driven data adapter.
  • Built the Digital Catalog web portal, a cross-browser interface for part searching, browsing, and visualization.
  • Created a web crawler to acquire and parse 3D CAD models for automated classification and indexing.
  • Engineered distributed clustering protocols to parallelize computational workloads, significantly reducing processing time for geometric coding and classification tasks.
  • Technical Skills: Development (C++, JavaScript, HTML, CSS); IDEs & Runtimes (Visual Studio, CLI .NET CLR, Windows Services); Data & API (MSSQL, MySQL, RESTful API, Schemaless Data); Graphics (OpenGL).

Software Engineer

2000 - 2005

Engineering Animation, Inc (EAI)

  • Developed visualization and collaborative software solutions for Product Lifecycle Management (PLM) and Product Data Management (PDM) systems.
  • Collaborated with Microsoft during the early .NET Framework Beta, contributing to the launch of SharePoint Portal Server for web-based PLM collaboration.
  • Participated in an ISO 9001–certified software development life cycle (SDLC) emphasizing quality and repeatable engineering processes.
  • Delivered cross-platform applications across Windows, Linux, IBM AIX, Sun Solaris, HP-UX, and SGI Irix environments.
  • Implemented internationalization and localization supporting English, Italian, French, German, Portuguese, Chinese, Japanese, and Korean.
  • Continued through organizational transitions following acquisitions by Unigraphics Solutions (UGS), Structural Dynamics Research Corporation (SDRC), Electronic Data Systems (EDS), and Siemens PLM Software.
  • Technical Skills: Development (C++, C# Beta 1); Graphics & CAD (3DS Max, AutoCAD, SolidWorks, I-DEAS, OpenGL, Translators and Interchange formats); Operating Systems (Solaris, Irix, HP-UX, AIX); Collaboration (SharePoint).